Your race determines your genetic make-up. Some races are genetically predisposed to being stronger, sturdier, more intelligent, more sensitive to light, etc. than other races. In addition, different races are physically different from others, having different limbs and other types of body parts. In real life, you had no choice. You were born human. In the Nightmare reality, you do get a choice. Your choice should be based on your style of playing. Do you want a magical character? Or do you want to play the game by brute force? Or perhaps deception or skullduggery? What do you prefer to explore? Do you like dark, enclosed areas? Or do you like well lit castles or the open outdoors? Do you wish to have humanoid limbs which can be easily equipped? Or are you interested in the advantages of having different limbs which might allow you to wield more than two weapons at a time but are not so easily equipped? All these questions face you now. Whatever choice you make, so long as it fits the style in which you like to play, will be rewarding. There is neither a best pick nor a worst pick. There is only what is best or worst for your style. Towards that end, here are some clues: Intelligence and wisdom make the best magic users. Strength and constitution make the best fighters. Dexterity and charisma make the best roguish types. Charisma and wisdom make the best faith users. Wisdom and dexterity make the best monkish types. Each race has its own help file. For example, to find out about humans, type 'help human'. Type 'list races' to see the selection while in the setter room. Type 'help racelist' to see just the available races if you are not in the setter. The following races are currently available in ShadowMUD: Black dwarf Dwarf Elf Faerie Gnoll Gnome Goblin Half-elf Half-ogre Half-orc Halfling Hobbit Human Kobold Lizardfolk Nymph Ogre Orc Satyr Wild elf For more detailed information about a particular race, see its individual help file. See also: racelist