Monument ShadowMUD

Proposal: Cleric Combat Skills

by Daihsan

Message 50 on The Cleric's Board

We are considering a proposal to add a bit more skill variation for combat skills based on subclass. One of these skill variations is a bonus for deity weapon(s) and a bonus to a combat skill (dual-wield, defense, two-handed, etc). I'm asking that clerics post here to give us input if this is a worthwhile idea and to give suggestions on what would be good weapon(s) choices for a deity, as well as combat skill(s) for each deity. -Dai

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ShadowMUD
07:21, Shadowday, Praxi 11, 165 AD.

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