Monument ShadowMUD

Newbie

[04-11 19:38][Newbie]Doc: There were 7 pages on there all 'status up' ... :)
[04-11 19:40][Newbie]Icewolfz: https://www.fluffos.info/concepts/general/socket_efuns.html
[04-11 19:40][Newbie]Icewolfz: tut on fluffos sockets
[04-11 19:40][Newbie]Icewolfz: mostly works with binding ports and using call backs
[04-11 19:41][Newbie]Icewolfz: good starting point if nothing else
[04-11 19:41][Newbie]Icewolfz: but pretty muc hcan code any server you like as long as you can connect to a port
[04-11 19:42][Newbie]Doc: awesome, thank you.
[04-11 19:42][Newbie]Icewolfz: only limit is the mud data types but there should be abuffer type or something if iremmber
[04-11 19:42][Newbie]Icewolfz: can google or try mudbytes/lpmuds and see what they have
[04-11 19:42][Newbie]Icewolfz: ther are probably other places
[04-11 19:42][Newbie]Doc: I presume objects would have to have some sort of approval to use sockets, I wouldn't want all users able to do whatever
[04-11 19:42][Newbie]Icewolfz: there are also some remote channels to talk about coding but none of the mare open to players until highe rlevels here
[04-11 19:42][Newbie]Icewolfz: fluffos uses a master object
[04-11 19:43][Newbie]Doc: thats understandable
[04-11 19:43][Newbie]Icewolfz: and it has hooks to vlaidate
[04-11 19:43][Newbie]Doc: one must earn immortality after all
[04-11 19:43][Newbie]Icewolfz: so it depnds on the mud driver and how it handles that
[04-11 19:43][Newbie]Icewolfz: a master object tends ot be how most muds do it but not all
[04-11 19:44][Newbie]Doc: Thank you for the conversation -- appreciate your help. I'll be back.
[04-11 19:54][Newbie]Shrimp: laters everyone
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