Fakeout Changes
by Darwyn
Message 34 on The Fighter Board
I have been trying to use Fakeout, and had Kill do a quick test. It is remarkably underwhelming in its current iteration and seems to hit more like a low level ability. I have a proposed change to the ability that I think will bring it in line with other Gs and have it keep the flavor of being a Tactics type ability
Proposed change is to bring it back to a single strike. I feel it should hit at about 90% of a typical G's power. However it should have a higher Hit rate, which fits in with the Tactics style. Smarter more sure combat. Trade some power for reliability. I know you like text help Icey so it would look something like this.
You prepare to fake your opponent out.
Your feint tricks the Goblin Guard and you drive your *weapon* into his *limb*
or
Goblin Guard sees through your deception and dodges your attack.
Your loyal Ranger Commander
Darwyn Keogh
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ShadowMUD
07:23, Flameday, Aenterki 13, 212 AD.