Undead Valley Update
Message 73 on The Adventurer's Bulletin BoardThe undead area has been updated.
The area itself is much larger (52 rooms compared to 19) with a randomized long description and item descriptions for each room. The entrance/exit to the valley remains the same, however.
Rilunar's tower has been moved to a more central location in the valley and should be easier to find based on the room descriptions.
All of the monsters in the area have underwent changes. All of them now move (instead of only the skeletons). The monsters are also a little beefier and have special abilities.
The archlich has been removed from the normal random placement, given a permanent room, and has been massively beefed up (as befits a real archlich).
Currently, none of the equipment has been changed, but that is a possibility. Also, with justification, we can add a money-drop from the monsters in the valley.
Right now, while it is being tested and reviewed, none of the statistical numbers on the monsters are set in stone. Only time will tell on that measure.
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07:57, Vaigday, Sartki 15, 167 AD.