Monument ShadowMUD

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[10-16 21:03][Chat]Icewolfz: shadowwalk is powerful as it prevents things from attacking you unless they get a random chance to find you or manually search shadows
[10-16 21:03][Chat]Euv: wonder witch subclass summon is stronger
[10-16 21:03][Chat]Icewolfz: they are are all roughly the same
[10-16 21:03][Chat]Icewolfz: summons start at around level 50
[10-16 21:03][Chat]Euv: oof
[10-16 21:03][Chat]Icewolfz: and i think max at level 75 in stats/skills
[10-16 21:03][Chat]Euv: pretty high
[10-16 21:03][Chat]Icewolfz: to prevent ot much overpower
[10-16 21:04][Chat]Icewolfz: but again you can get 4 level 75 monsters as a legend mage
[10-16 21:04][Chat]Icewolfz: granted necro is a little more varied as it factors in the corpses level
[10-16 21:04][Chat]Icewolfz: but all summons max at 75 to balance and prevent over power to much
[10-16 21:04][Chat]Icewolfz: as dont need a mage walking around wit ha level 200 dragn
[10-16 21:04][Chat]Euv: so if i kill phoenix i wont be able to raise it as a summon
[10-16 21:05][Chat]Icewolfz: if it leaves a corpse you can raise it
[10-16 21:05][Chat]Skillzless: phoenix doesn't leave a corse
[10-16 21:05][Chat]Skillzless: phoenix doesn't leave a corpse
[10-16 21:05][Chat]Icewolfz: just the level of the summon is based on your skill and the monsters level
[10-16 21:05][Chat]Icewolfz: if no corpse no way to animate
[10-16 21:05][Chat]Skillzless: sadly, skeletons can't be raised either
[10-16 21:05][Chat]Euv: oh dang forgot phoenix turns to dust lol
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ShadowMUD
01:31, Vaigday, Kantki 15, 217 AD.

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