Monument ShadowMUD

Cleric

[04-09 20:18][Cleric]Recluse: I'm afraid to go over that really, not sure if I can survive the hits :)
[04-09 20:18][Cleric]Icewolfz: most places are designed to avoid oever 20 to prevent errors
[04-09 20:18][Cleric]Nova: i normally try not to go past 30 to avoid crashing the server
[04-09 20:18][Cleric]Icewolfz: you wont crash the server oyu ovuld brek your self
[04-09 20:19][Cleric]Icewolfz: reason why more places are limitd to a max of 20 monsters
[04-09 20:19][Cleric]Icewolfz: after that it gets unpredicable and can cuase heartbeat and other runtime issues
[04-09 20:19][Cleric]Icewolfz: but a lot of that was before i did a lot of optmizing to try and free memory and cpu but still there is a limit
[04-09 20:20][Cleric]Optimus: ahhh
[04-09 20:20][Cleric]Icewolfz: reason why nag awas redsigned
[04-09 20:20][Cleric]Icewolfz: it broke talli a few times
[04-09 20:20][Cleric]Nova: one time me and harry stacked 50 in the tundra, things got a little laggy
[04-09 20:20][Cleric]Icewolfz: well it probably didnt help
[04-09 20:20][Cleric]Icewolfz: overall once #s pass 20 things start ot go unstbale
[04-09 20:21][Cleric]Icewolfz: and a lot of thing could happen
[04-09 20:21][Cleric]Icewolfz: reason why most command smax at around 16
[04-09 20:21][Cleric]Icewolfz: and rooms around 20ish
[04-09 20:21][Cleric]Icewolfz: if you break outsid of design your on your won most i iwl ldo is fix the issue
[04-09 20:22][Cleric]Icewolfz: overall a relog fixes most issues
[04-09 20:22][Cleric]Icewolfz: unles you break the acton daemon
[04-09 20:22][Cleric]Icewolfz: than that means ihave to reboot that daemon
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ShadowMUD
18:13, Darkday, Kortki 19, 177 AD.

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