Monument ShadowMUD

Mage

[02-05 02:00][Mage]Sabbathiel nods
[02-05 02:00][Mage]Sabbathiel: gotta go find more mages
[02-05 02:00][Mage]Icewolfz: you also sorta gotta max your new skills...
[02-05 02:01][Mage]Icewolfz: your magic is onyl at 40 it maxes at 55
[02-05 02:01][Mage]Sabbathiel: im workin on it!lol
[02-05 02:01][Mage]Icewolfz: rank c starts at 50 skills i think
[02-05 02:01][Mage]Icewolfz: which is level 10
[02-05 02:01][Mage]Sabbathiel: its almost like a new game, been so long
[02-05 02:01][Mage]Icewolfz: subclass skills are 3.5 pts every levle unsubbed
[02-05 02:01][Mage]Icewolfz: core is 5 every level
[02-05 02:01][Mage]Icewolfz: at rank d you ge ta rank every 10 levels
[02-05 02:02][Mage]Icewolfz: based on 5 pt scale
[02-05 02:02][Mage]Icewolfz: so rank d is 100, d is 30 * 5 etc...
[02-05 02:02][Mage]Sabbathiel nods
[02-05 02:02][Mage]Icewolfz: granted i have a new idea i should probably work on where i remove tha last 2 ranks and spread them out more to make less work for me
[02-05 02:02][Mage]Icewolfz: but i never got around to implementing the idea
[02-05 02:03][Mage]Icewolfz: spells may also scale up too
[02-05 02:03][Mage]Icewolfz: i designed a lto of scaling systems
[02-05 02:03][Mage]Icewolfz: eg some spells will span from rank a to rank l
[02-05 02:03][Mage]Icewolfz: in power
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ShadowMUD
07:02, Shadowday, Kortki 6, 212 AD.

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