Monument ShadowMUD


[05-22 12:05][Mage]Icewolfz: think ig ot all teh basic crafting stuff needed
[05-22 12:05][Mage]Icewolfz: just well need a command now
[05-22 12:05][Mage]Icewolfz: working on forge
[05-22 12:06][Mage]Icewolfz: right now got just a basic knife pattern
[05-22 12:06][Mage]Icewolfz: and started on forge but doenst wookr yet
[05-22 12:06][Mage]Icewolfz: as spent most of my time coding core command system instead of forge ;)
[05-22 12:06][Mage]Icewolfz: so icould make all the stuff reusable for pattern/materla/tool parsing
[05-22 12:06][Mage]Icewolfz: so all i haveto do now is inherit CMD_CRAFTINGl
[05-22 12:07][Mage]Icewolfz: and bam get all teh basics and jst have to worry abotu the core ability code
[05-22 12:07][Mage]Icewolfz: and well trainers
[05-22 12:07][Mage]Icewolfz: little use wiht out things to teach patterns ;)
[05-22 12:07][Mage]Icewolfz: granetd is till gotta think of some way to display patterns players have learned
[05-22 12:07][Mage]Aiwe: nice :)
[05-22 12:07][Mage]Icewolfz: debatingo n taking them on to class obejcts
[05-22 12:07][Mage]Icewolfz: or creating a new object they can buy
[05-22 12:08][Mage]Icewolfz: right now updating docs for builders on all the new changes
[05-22 12:08][Mage]Icewolfz: and putting in some new examples
[05-22 12:14][Mage]Icewolfz: anyways overall a lo of crafting subsystems are now done
[05-22 12:14][Mage]Icewolfz: now i just gotta create trainers and all teh crafting commands
[05-22 12:14][Mage]Icewolfz: like forge, carve, sew, cook, etc... and what ever else i can think of
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13:43, Flameday, Kantki 3, 171 AD.

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