Monument ShadowMUD

Newbie

[04-29 18:46][Newbie]Daker: do wands use the staff skill for attack accuracy?
[04-29 18:48][Newbie]Icewolfz: every spell hasa rank
[04-29 18:49][Newbie]Icewolfz: rank a is 1 to 25, rank b is 25 to 75 i think
[04-29 18:49][Newbie]Icewolfz: newbie etc..
[04-29 18:49][Newbie]Icewolfz: there is no direct skill t orank to avoid a pure #s
[04-29 18:49][Newbie]Daker: is that just the magic skill or the domain under which the spell falls?
[04-29 18:49][Newbie]Icewolfz: wands are staff i beleave
[04-29 18:49][Newbie]Icewolfz: each spell requires the core skill + tier skill
[04-29 18:50][Newbie]Icewolfz: eg a rank b elentals spell requires magic at 25 and elementals at 25
[04-29 18:50][Newbie]Icewolfz: granted the core magic ones only require magic skill
[04-29 18:51][Newbie]Icewolfz: at level 10 you can subclass which allows you to pick a master and 2 second that shift your skill maxes
[04-29 18:51][Newbie]Icewolfz: your master sub gets bumpe to 5 pts a levle, and your 2nds get bumped to 4.0 a level
[04-29 18:51][Newbie]Icewolfz: granted the cost is your other skills get dropped down
[04-29 18:51][Newbie]Icewolfz: so yo ucan learn spells some spells faster that way
[04-29 18:52][Newbie]Icewolfz: as for accuracy hit/miss is based o skills, stats, and misc factors
[04-29 18:52][Newbie]Icewolfz: every spell uses 3 stats to factor in success, hit/miss, and damage
[04-29 18:52][Newbie]Icewolfz: help traits list the basic 3 stats each type uses
[04-29 18:53][Newbie]Icewolfz: but that is just a basic list as abilties and spells could use others depending on the design but that help file is a general guide
[04-29 18:53][Newbie]Icewolfz: and each stat is wieghted the first one is 100%, 2nd i think is like 80% and the 3rd is like 70% but i forget the exact weights but that should be close neough
[04-29 18:54][Newbie]Icewolfz: also i the spell has a target there stats also effect your hit/miss rats
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