Monument ShadowMUD

Newbie

[10-11 00:15][Newbie]Icewolfz: well aliases only allow 1 command
[10-11 00:15][Newbie]Icewolfz: there is a basic variable system
[10-11 00:15][Newbie]Icewolfz: more complex aliases are client side
[10-11 00:16][Newbie]Icewolfz: but the get commands allows an optional and put in [container] as a single command
[10-11 00:16][Newbie]Hasao: client side alias kinda have a lag for like a sec
[10-11 00:16][Newbie]Icewolfz: yeah a minor delay depending on client, but have to limit server side or it could crash the mud if someone gets to fancy
[10-11 00:16][Newbie]Hasao: i like mud alias
[10-11 00:16][Newbie]Hasao: faster
[10-11 00:17][Newbie]Icewolfz: so mud aliases are 1 command and some basic $ variable support
[10-11 00:17][Newbie]Icewolfz: to prevent to much cpu or causing the mud to go to a crawl if someone tries to go fancy
[10-11 00:17][Newbie]Icewolfz: as the mud server is single threaded
[10-11 00:18][Newbie]Hasao: hmm should i try fighter
[10-11 00:18][Newbie]Icewolfz: if i remember there are 6 abilities for arrows
[10-11 00:18][Newbie]Hasao: nvm i should probably go to sleep lol
[10-11 00:18][Newbie]Icewolfz: plus you can mix with the core abilities
[10-11 00:19][Newbie]Icewolfz: i have alot of todos to add more abilities some day
[10-11 00:19][Newbie]Icewolfz: but time/sidetracked keep me from getting around to them all
[10-11 00:19][Newbie]Hasao: i like ranged stuff
[10-11 00:19][Newbie]Icewolfz: right now working on an update to monks to allow throws to work on larger monsters
[10-11 00:20][Newbie]Hasao: oo nice
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15:15, Darkday, Kepki 9, 224 AD.

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