Monument ShadowMUD

Rogue

[12-23 15:10][Rogue]Pohaku Icey <==]÷÷*
[12-23 15:10][Rogue]Icewolfz: -}-> maybe instea of a 30 cap maybe doble it by 60 <-{-
[12-23 15:10][Rogue]Icewolfz: -}-> multi type weapons are hard to creat eand near imposisble with how weapons ar designed <-{-
[12-23 15:10][Rogue]Icewolfz: -}-> there some wiggle room if one gets creative with 100% custom coded weapons <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> but it is not to reliable <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> now a weapon that converted by magic word is doable <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> but one that auto adapts would be naer impossuible if not impossible due ot design limits <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> eg you could make aswiss army knife ype thing tha tcould be 'switched' <-{-
[12-23 15:12][Rogue]Icewolfz: -}-> granted switing in middle of an ability may break things <-{-
[12-23 15:12][Rogue]Icewolfz: -}-> dpeending on the ability <-{-
[12-23 15:12][Rogue]Pohaku: Icey you focusing on one part of the meteor hammer, it has blunt, cord, knife parts. for gimping disarming, plus wrapping up the opponents legs
[12-23 15:12][Rogue]Icewolfz: -}-> overall porbably mpossble wiht how the combat system is designed <-{-
[12-23 15:13][Rogue]Icewolfz: -}-> cant relaly mix and match types easy <-{-
[12-23 15:13][Rogue]Pohaku ' Okay..I tried. <==]÷÷*
[12-23 15:13][Rogue]Icewolfz: -}-> there some wiggle room but near imsposisle to mix kne and blunt <-{-
[12-23 15:14][Rogue]Icewolfz: -}-> due to how wepaons are designed <-{-
[12-23 15:14][Rogue]Icewolfz: -}-> that or i am just thinking of it differetn then how your explaing iti <-{-
[12-23 15:14][Rogue]Icewolfz: -}-> i hear 1 wepaon multiple types <-{-
[12-23 15:26][Rogue]Icewolfz: -}-> rmor type and material <-{-
[12-23 15:34][Rogue]Pohaku l <==]÷÷*
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00:26, Darkday, Aenterki 19, 214 AD.

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