Monument ShadowMUD

Rogue

[12-23 14:40][Rogue]Icewolfz: -}-> multi room stuff is very abusble if done wrong <-{-
[12-23 14:41][Rogue]Icewolfz: -}-> also a lot of code as you have do a lot of custom combat stuff to make sure every ting gets reistered in combat <-{-
[12-23 14:41][Rogue]Icewolfz: -}-> but then they did not 'see' who attacked them so that adds more complexity <-{-
[12-23 14:41][Rogue]Pohaku remembers up to 2 squares away of dead bloodwrym. plus the mama & Daddy <==]÷÷*
[12-23 14:42][Rogue]Icewolfz: -}-> also an isue of no way to calutle room distance wiht out a lot of work <-{-
[12-23 14:42][Rogue]Icewolfz: -}-> you basically have t walk each and every exit <-{-
[12-23 14:42][Rogue]Pohaku of course I was level 88 monk back then.. <==]÷÷*
[12-23 14:42][Rogue]Icewolfz: -}-> there is no pathing systems <-{-
[12-23 14:42][Rogue]Pohaku Nods <==]÷÷*
[12-23 14:43][Rogue]Icewolfz: -}-> for more unquie and commands that are limitd in areas its not bad like dragon fire and such <-{-
[12-23 14:43][Rogue]Icewolfz: -}-> as limit usage so it wont tax resources <-{-
[12-23 14:43][Rogue]Icewolfz: -}-> but if a lot of ocmmands do it could cause issues long term or lots of rooms <-{-
[12-23 14:44][Rogue]Pohaku need to study rogue attack commands & see which weapons are best <==]÷÷*
[12-23 14:44][Rogue]Icewolfz: -}-> overall btween the complex stuff and issues which is why ther are only throw and shoot and some npc ones <-{-
[12-23 14:44][Rogue]Icewolfz: -}-> granted if a cool idea worth the effect it may be doable but it would haveto be a very good idea <-{-
[12-23 14:44][Rogue]Icewolfz: -}-> murder tend ot be the fastest but lack the surprise <-{-
[12-23 14:45][Rogue]Pohaku nods asp use to throw Coffers from the rogues hide out at the drake <==]÷÷*
[12-23 14:45][Rogue]Icewolfz: -}-> cloak, stelath, and conceal all add extra bang for the hit <-{-
[12-23 14:45][Rogue]Icewolfz: -}-> all init attacks get a bonus when used since onyl can be used once <-{-
[12-23 14:45][Rogue]Icewolfz: -}-> so if tis a init the damage power is increased over normal attacks but asaid you onyl get once shot so that balances <-{-
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ShadowMUD
06:12, Lockday, Roki 7, 217 AD.

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