Monument ShadowMUD


[05-02 17:49][Rogue]Icewolfz: -}-> i know there i sa term in sound that defines it <-{-
[05-02 17:49][Rogue]Icewolfz: -}-> i just cant rmemeebr it <-{-
[05-02 17:49][Rogue]Icewolfz: -}-> its used in nosie cancel headphones i bealve <-{-
[05-02 17:49][Rogue]Icewolfz: -}-> hmm active noise control <-{-
[05-02 17:49][Rogue]Icewolfz: -}-> what i found on wiki <-{-
[05-02 17:50][Rogue]Icewolfz: -}-> guess there is no technally tern it just noice canceling <-{-
[05-02 17:50][Rogue]Icewolfz: -}-> some call it antiphase/antinoise <-{-
[05-02 17:50][Rogue]Icewolfz: -}-> overall resnoate sounds like good high ranked ability <-{-
[05-02 17:50][Rogue]Stryder: Active noise control is the term they bantered about for it.
[05-02 17:50][Rogue]Icewolfz: -}-> as it takes a lot of skill to match sound pitches on demand <-{-
[05-02 17:52][Rogue]Icewolfz: -}-> i added resnate to my notes <-{-
[05-02 17:52][Rogue]Icewolfz: -}-> granted breaking bones may not be the best as no real way to represnet bone breaks in game <-{-
[05-02 17:52][Rogue]Icewolfz: -}-> outside of mybe adding a limp or something <-{-
[05-02 17:52][Rogue]Stryder: thememusic You get pumped up by your theme music... combat boosts while song is playing...
[05-02 17:52][Rogue]Icewolfz: -}-> maybe renoate and cause musle damge ors omething <-{-
[05-02 17:53][Rogue]Icewolfz: -}-> and maybe daze/knock down factor <-{-
[05-02 17:53][Rogue]Icewolfz: -}-> i think battlehymn does that now <-{-
[05-02 17:53][Rogue]Stryder: Well, you could vibrate the weapon out of their hand... or make them fall... maybe?
[05-02 17:53][Rogue]Icewolfz: -}-> probably a rehash as ther aer alreayd a lot of rogue commands that disarm <-{-
[05-02 17:54][Rogue]Icewolfz: -}-> want to avoid commands that pretty much do something simialr already for the class <-{-
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16:24, Vaigday, Kortki 10, 176 AD.

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