Monument ShadowMUD

Rogue

[11-22 12:27][Rogue]Intoll: I'm sure feedback does shit damage anyways, its my weapons that do it
[11-22 12:27][Rogue]Intoll: So probably an insignificant amount of difference
[11-22 12:27][Rogue]Intoll: Except my noticing I one shotted 3's 9/10 times before tune was out
[11-22 12:27][Rogue]Icewolfz: -}-> its reporting your doing raound 50hp on first hit i think <-{-
[11-22 12:28][Rogue]Icewolfz: -}-> give me a in ogingot add some more debug <-{-
[11-22 12:28][Rogue]Icewolfz: -}-> makign it print out the % taper <-{-
[11-22 12:28][Rogue]Intoll: And 4's in the 40's... and at the same time I couldnt one shot 3's any more
[11-22 12:28][Rogue]Intoll: Now everything is two songs
[11-22 12:29][Rogue]Intoll: And after the first song most mobs are at higher health than ever before
[11-22 12:29][Rogue]Intoll: Now I know mob health doesn't vary that much
[11-22 12:29][Rogue]Icewolfz: -}-> try now <-{-
[11-22 12:29][Rogue]Icewolfz: -}-> hmm wierd <-{-
[11-22 12:29][Rogue]Intoll: Eh it's broke lol
[11-22 12:29][Rogue]Icewolfz: -}-> think i make have broke nit <-{-
[11-22 12:29][Rogue]Icewolfz: -}-> ok it didnt like my debug line <-{-
[11-22 12:30][Rogue]Intoll: I'll be back in a few
[11-22 12:30][Rogue]Icewolfz: -}-> ok feedback fixed and it now shows me the % modifier <-{-
[11-22 12:32][Rogue]Icewolfz: -}-> could be hitting the max formula rules <-{-
[11-22 12:32][Rogue]Icewolfz: -}-> as it changes how it effects lrager gorups to balance large vs small groups <-{-
[11-22 12:35][Rogue]Icewolfz: -}-> i think i know what is happening <-{-
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ShadowMUD
17:20, Shadowday, Altki 6, 208 AD.

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