Mages are people who have devoted their lives to the study of magic for the
same reasons that motivate most people on a day-to-day basis, material gain
and the pure 'fun' of the use of magic. They tend to have a lack of faith,
although those who do tend to follow the god of Knowledge. Their time spent
learning magic takes away from any time that they might spend practicing
any physical tactics or fighting skills. The study of magic opens up a new
view of the world for mages, be it through the creation of wondrous items,
conjuring flames from nothing, raising the dead, manipulating auras, or
traversing the planes themselves. Intelligence is the most important
attribute for a mage as it is important for him to commit his spells to
memory, although it is just as important to be wise in his choice of spell
during any given situation, and a forceful sense of self is important in
controlling his creations.
A mage may apprenticeship or journeyman in any of the five spell tiers of
Conjuror, Elementalist, Necromancer, Planeswalker, or Sorcerer.
Common races: gnome, faerie, or elf
See also: classes, mage, traits
13:26, Shadowday, Kepki 11, 176 AD.