Monument ShadowMUD

Chat

[07-24 11:37][Chat]Morgan: the sky is falling
[07-24 11:38][Chat]Icewolfz: hmm wow reboot shifted a lot
[07-24 11:38][Chat]Icewolfz: use to be aroudn 3 am but all the little 1 min shifts added up
[07-24 11:57][Chat]Morgan: that went surprisingly well
[07-24 12:46][Chat]Icewolfz: hmm anne burrell from foodnetwork ded
[07-24 12:47][Chat]Icewolfz: died amouth ago and onyl just now saw story about it
[07-24 15:42][Chat]Zair: is there a way to check repop and mud reset time?
[07-24 15:43][Chat]Icewolfz: tehre is noway to see repop to avoid players # game
[07-24 15:43][Chat]Icewolfz: its suppose ot be random to give a feel of suspsen and such
[07-24 15:43][Chat]Icewolfz: repop is 7 to 15 mins
[07-24 15:43][Chat]Icewolfz: randomly between
[07-24 15:43][Chat]Zair: what about global reset?
[07-24 15:43][Chat]Icewolfz: each room is indeptnat as well so there is no easy way to time it
[07-24 15:43][Chat]Icewolfz: each room has tis own reset
[07-24 15:43][Chat]Icewolfz: with its own timer
[07-24 15:44][Chat]Icewolfz: granted some rooms may force rest of other rooms if they are custom coded for some things like doors and such
[07-24 15:44][Chat]Icewolfz: there is a global event system somewhat but thats entire differnt system
[07-24 15:44][Chat]Icewolfz: as that controls thins like weather and reboot timing
[07-24 15:44][Chat]Icewolfz: and time of day changes
[07-24 15:45][Chat]Icewolfz: but each evnet is sepate as well it jus ta simple loop that checks times for each 'event' that the nfires based on #s
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ShadowMUD
19:15, Flameday, Sartki 13, 216 AD.

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