| [04-07 20:12] | [Chat] | Roku: due to the 8 bit random here, level 99 is better unless you need 500 skill for something |
| [04-07 20:13] | [Chat] | Roku: I'm not saying it shouldn't require something as hard as the legacy quest or killing noc... it should. |
| [04-07 20:13] | [Chat] | Icewolfz: thats not hte issue it requires chanign most of teh intnerals |
| [04-07 20:13] | [Chat] | Icewolfz: everything would have ot be rebalanced |
| [04-07 20:13] | [Chat] | Icewolfz: everything is deisnge dfor 100 |
| [04-07 20:13] | [Chat] | Icewolfz: adding more levels would require retesting every command, every skill, and adjusting cost |
| [04-07 20:14] | [Chat] | Icewolfz: so it is not a simple # bump its a total review to ensure nothing is broken |
| [04-07 20:14] | [Chat] | Icewolfz: as all the skill ranges are desgined for 100 for players |
| [04-07 20:14] | [Chat] | Roku: but the 1 extra level is easily supported within the lib, but I know it takes touching nearly every command...which is why I just thought of something. If it was inheritable as a table, like the one you did for smelt/melt/forge... then pretty doable with replace in a text edtitor. |
| [04-07 20:14] | [Chat] | Icewolfz: nothign to do about that |
| [04-07 20:15] | [Chat] | Icewolfz: issue is all the ranges have ot be reviewed adjusted etc... |
| [04-07 20:15] | [Chat] | Icewolfz: mostly the j/k/l commands |
| [04-07 20:15] | [Chat] | Icewolfz: and all scalin commands |
| [04-07 20:15] | [Chat] | Roku: nothing would be that much worse with balance I think. |
| [04-07 20:15] | [Chat] | Icewolfz: as the higher ranks are more condesed and deisgned to work on small scale |
| [04-07 20:15] | [Chat] | Icewolfz: so even 1 level can throw them all out of wack |
| [04-07 20:15] | [Chat] | Roku: just need to make sure nothing becomes 'always' |
| [04-07 20:15] | [Chat] | Icewolfz: its more about ob and othe rissues |
| [04-07 20:16] | [Chat] | Icewolfz: 101 is like levleing from 1 to 10 at once |
| [04-07 20:16] | [Chat] | Roku: otherwise please fix random to 256 bit. I'm sure that's easier :) |
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