| [10-31 11:16] | [Chat] | Icewolfz: granted iwont say its 100% impossible as it is old code but ti would take someone with immortal access to probably even begin to try |
| [10-31 11:17] | [Chat] | Icewolfz: the only way a user could break anyting as siaid is crashing most of the time |
| [10-31 11:17] | [Chat] | Icewolfz: but the mud it self has no direct os access |
| [10-31 11:17] | [Chat] | Icewolfz: ther are multiple layers between a player and the shell itself |
| [10-31 11:18] | [Chat] | Rmp: and even then most likely the driver doesn't die but the lib forces it to fall over. |
| [10-31 11:18] | [Chat] | Icewolfz: as you have the code level, then lpc virtual machine, then driver |
| [10-31 11:18] | [Chat] | Icewolfz: 99% of the time it would just cause the mud to carsh in most cases |
| [10-31 11:19] | [Chat] | Icewolfz: would have more luck trying ot crash remote muds with malformed stuff |
| [10-31 11:19] | [Chat] | Icewolfz: but that is also rare as it has bene tried before |
| [10-31 11:19] | [Chat] | Icewolfz: that is why dev mud got locked ;P |
| [10-31 11:19] | [Chat] | Icewolfz: someone logged in and tried to use intermu dchat to crash remote muds |
| [10-31 11:19] | [Chat] | Icewolfz: using flaws in dead souls intermud chat system but since we ar 100% custom we didnt have that issue |
| [10-31 11:20] | [Chat] | Icewolfz: now i wont say its impossible there is always the small chance |
| [10-31 11:20] | [Chat] | Icewolfz: bewen random luck and such |
| [10-31 11:20] | [Chat] | Icewolfz: but it would be rare to near impossible |
| [10-31 11:21] | [Chat] | Icewolfz: and back to point no user name would break any thing |
| [10-31 11:21] | [Chat] | Icewolfz: at least directly out side of new |
| [10-31 11:21] | [Chat] | Icewolfz: when ti comes to user name its more about what commands it may block based on the syntax |
| [10-31 11:21] | [Chat] | Icewolfz: and it would more break just hat player and not other users |
| [10-31 11:22] | [Chat] | Icewolfz: so if you want ot be called object your free to ;P |
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