[06-11 13:56] | [Chat] | Drewnokrew: I figured that lol |
[06-11 13:56] | [Chat] | Icewolfz: so i dont think there is nayting i can do to fix it as it just bad luck |
[06-11 13:57] | [Chat] | Icewolfz: might be able to add a time factor |
[06-11 13:57] | [Chat] | Icewolfz: but thats easier said the ndone due ot how the hold systemworks |
[06-11 13:57] | [Chat] | Icewolfz: might bebale to tack on a timestamp when old set and check it in the break and weight it maybe |
[06-11 13:57] | [Chat] | Icewolfz: eg longer hte hold goes the higher the bonus ot the target maybe |
[06-11 13:57] | [Chat] | Icewolfz: as the 'holder' is tiring |
[06-11 13:58] | [Chat] | Icewolfz: i cna attempt it this wekeend |
[06-11 13:58] | [Chat] | Icewolfz: but that will tkae time to test as ti requires core combat systems and i have to test hta to ensure i dont break stuff ;P |
[06-11 13:58] | [Chat] | Icewolfz: but in thory it hsould be possible |
[06-11 13:59] | [Chat] | Icewolfz: a current tme - ttart time = elasped time |
[06-11 13:59] | [Chat] | Icewolfz: maybe throw in a / 1000 or something |
[06-11 13:59] | [Chat] | Icewolfz: well maybe /2 |
[06-11 13:59] | [Chat] | Icewolfz: forgot the timer her is seconds not millisconds |
[06-11 14:00] | [Chat] | Icewolfz: so eg every 2 seconds 1 bonus pt for holdee |
[06-11 14:00] | [Chat] | Icewolfz: which is not th bad of an idea |
[06-11 14:00] | [Chat] | Icewolfz: anwyas thats about hte only thing ican think of o add to solve hte isue |
[06-11 14:00] | [Chat] | Icewolfz: is a time elapse featuer |
[06-11 14:01] | [Chat] | Icewolfz: as it asll math and your #s just well suck vs the snake |
[06-11 15:02] | [Chat] | Icewolfz: wheinstien found guilty of 1 out of 3 charges |
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