Monument ShadowMUD

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[07-31 20:00][Chat]Icewolfz: so time may need ot be adjusted based on player input
[07-31 20:00][Chat]Icewolfz: but ovreall as aid its aimed more for the quirks of getting stuck
[07-31 20:01][Chat]Morgan: Im squishy. If I get held for more than 60 seconds, my buddy Zaal willl come get me loose.
[07-31 20:01][Chat]Icewolfz: eg mages vs strong stuff and newbies vs stong stuff
[07-31 20:01][Chat]Icewolfz: well you have normal break check sstill
[07-31 20:01][Chat]Icewolfz: it just ads a time factor to add extra breaks
[07-31 20:01][Chat]No: I can help with that...err my other chars can
[07-31 20:01][Chat]Icewolfz: worse case is my math is off
[07-31 20:01][Chat]Icewolfz: anwyas just letting you all know if issues let me know :P
[07-31 20:01][Chat]Icewolfz: eithe with holding moves or xp #sw
[07-31 20:02][Chat]No: the easiest way though is to make sure to holyarmor yourself each login
[07-31 20:02][Chat]Morgan: o7
[07-31 20:02][Chat]No: that way your armor will kill when you get hit
[07-31 20:02][Chat]Icewolfz: yeah ovrall if you can break out in 60 seconds your probably in more trouble then anything ;P
[07-31 20:02][Chat]No: I can also make armor that hits back using special materials
[07-31 20:02][Chat]Morgan: thanks for reminding me. i forgot i had lost all my buffs
[07-31 20:02][Chat]Icewolfz: most will probably not see the change
[07-31 20:03][Chat]Icewolfz: ti will effect low levels the most and maybe 'weak' characters like mages
[07-31 20:03][Chat]Icewolfz: its more a prevetive measure then anything
[07-31 20:03][Chat]Icewolfz: to prevent player sgetting 'stuck'
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