Monument ShadowMUD

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[06-02 20:00][Chat]Icewolfz: you cna also turn on room #s
[06-02 20:01][Chat]Icewolfz: setenv ROOMNUM [setting]
[06-02 20:01][Chat]Icewolfz: and it aill add a room number to the left of the short description
[06-02 20:01][Chat]Icewolfz: think it just has an on/off
[06-02 20:01][Chat]Icewolfz: also thing when enabled it will send MSP map room number tags for clients that have MSP support enabled
[06-02 20:01][Chat]Dhraxyn: That will help me if linking on special exits gets to wierd!
[06-02 20:02][Chat]Icewolfz: yeah i dont relaly use them but each room isa unquie CRC32 # i genrate based on unquie file paths
[06-02 20:02][Chat]Icewolfz: so in throy each room # should never change
[06-02 20:03][Chat]Icewolfz: been a while since iused any outside of GMCP so you will have ot experiemnt
[06-02 20:03][Chat]Dhraxyn: Hmmm, yeah that num chaninging would not be so good
[06-02 20:03][Chat]Icewolfz: may need to add a connect trigger to enable at most
[06-02 20:03][Chat]Icewolfz: yeah it hsould never change as crc32 is fixed formula
[06-02 20:03][Chat]Icewolfz: which is why i used ti
[06-02 20:03][Chat]Icewolfz: as i didnt want ot have to number 10000+ rooms manually
[06-02 20:03][Chat]Icewolfz: so i cheated :P
[06-02 20:03][Chat]Icewolfz: and just id crc32(filepath)
[06-02 20:04][Chat]Icewolfz: and insntatn unquie id
[06-02 20:04][Chat]Icewolfz: anyways its something you cna play with if you want to improve mapping
[06-02 20:04][Chat]Icewolfz: i dont remember all the data isend but there should be enough
[06-02 20:04][Chat]Icewolfz: should be ismialr to variables to the msdp data
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ShadowMUD
15:25, Flameday, Kantki 13, 215 AD.

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