[12-17 20:09] | [Fighter] | Icewolfz: so depending how the math goes it could drop it down some |
[12-17 20:09] | [Fighter] | Icewolfz: eg you could be doing like 2.5% or omething and it is cutting to 2% de to rounding |
[12-17 20:14] | [Fighter] | Icewolfz: so tensio nworks like i designed it too |
[12-17 20:14] | [Fighter] | Icewolfz: the rp is it basily makes your areas fly faster thus hit harder ;P |
[12-17 20:14] | [Fighter] | Icewolfz: i thin it does base speed + bonus = final speed mod |
[12-17 20:14] | [Fighter] | Icewolfz: cehcking now ot be sure |
[12-17 20:15] | [Fighter] | Icewolfz: granted i have an updae ot archery system i need o test on dev this weeend |
[12-17 20:15] | [Fighter] | Feather: oh? |
[12-17 20:15] | [Fighter] | Icewolfz: radds support to allow variable arrow bonuses |
[12-17 20:15] | [Fighter] | Icewolfz: as a min/max range instead of he urrent fixed # |
[12-17 20:15] | [Fighter] | Icewolfz: so every command will have a min amount of arrows it needs and a max i can use |
[12-17 20:16] | [Fighter] | Icewolfz: its based on your ideas so command can becreated to grant 'bonuses' to abilities to shoot more then default #s |
[12-17 20:16] | [Fighter] | Feather: nice |
[12-17 20:16] | [Fighter] | Icewolfz: forget what idea you had but it was so you could shoot 2 or 3 arrows ithink on commands |
[12-17 20:16] | [Fighter] | Icewolfz: this update should allow it i hope |
[12-17 20:16] | [Fighter] | Feather: basically you can focus it to add 1 extra arrow to the ability |
[12-17 20:16] | [Fighter] | Icewolfz: yeah code in theroy shoudl allow it |
[12-17 20:16] | [Fighter] | Feather: so that it doesn't break any potential multi shot abilities, but empowers others a bit more |
[12-17 20:17] | [Fighter] | Icewolfz: it basically does base amt + bonyus = max # |
[12-17 20:17] | [Fighter] | Icewolfz: can even do -#s |
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