[10-11 17:32] | [Mage] | Cinn: this line is purdy |
[10-11 17:32] | [Mage] | Cinn: rumpshaker, one of my favorites :) |
[10-12 18:09] | [Mage] | Cinn: lotta fizzles |
[10-12 18:10] | [Mage] | Cinn: smh |
[10-12 18:10] | [Mage] | Rmp: yeah, that happens at level 1 |
[10-12 18:10] | [Mage] | Rmp: which is why, for now, you'll mostly do normal combat |
[10-12 18:11] | [Mage] | Cinn: well... advanced skill for a minute and then nothing |
[10-17 00:05] | [Mage] | Icewolfz: answred your post |
[10-17 00:06] | [Mage] | Icewolfz: basicly not much out side of some idea notes |
[10-17 00:06] | [Mage] | Icewolfz: i hade a note about teleportin to wizmarked items |
[10-17 00:06] | [Mage] | Icewolfz: as the tp to player is kinda bausable and can annoy poeple if done wrong |
[10-17 00:06] | [Mage] | Icewolfz: even precrash it required a player to enable it before it worked which is why i redesigned the currnet teleport to use a marked spot |
[10-17 00:07] | [Mage] | Icewolfz: but allowing a tp to a wizamrked item would make wizmakred items more useful the nteh current minor useage |
[10-17 00:07] | [Mage] | Icewolfz: as al lyou cna do is mark, find and recall |
[10-17 00:07] | [Mage] | Icewolfz: adding the option to tp to a marked item may not be to bad |
[10-17 00:08] | [Mage] | Icewolfz: eg teleport to ID for an item that is marked but you |
[10-17 00:08] | [Mage] | Icewolfz: granted kind aabustable if done wrong probaly why i procrsatinated about wokring on it |
[10-17 00:09] | [Mage] | Icewolfz: but overall i think a tp to an itme is porbbaly better then a person |
[10-17 00:09] | [Mage] | Icewolfz: eg mark and item the nca drop it |
[10-17 00:09] | [Mage] | Icewolfz: granted cleanup rules are somting to factor in |
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