Monument ShadowMUD

Mage

[10-11 17:32][Mage]Cinn: this line is purdy
[10-11 17:32][Mage]Cinn: rumpshaker, one of my favorites :)
[10-12 18:09][Mage]Cinn: lotta fizzles
[10-12 18:10][Mage]Cinn: smh
[10-12 18:10][Mage]Rmp: yeah, that happens at level 1
[10-12 18:10][Mage]Rmp: which is why, for now, you'll mostly do normal combat
[10-12 18:11][Mage]Cinn: well... advanced skill for a minute and then nothing
[10-17 00:05][Mage]Icewolfz: answred your post
[10-17 00:06][Mage]Icewolfz: basicly not much out side of some idea notes
[10-17 00:06][Mage]Icewolfz: i hade a note about teleportin to wizmarked items
[10-17 00:06][Mage]Icewolfz: as the tp to player is kinda bausable and can annoy poeple if done wrong
[10-17 00:06][Mage]Icewolfz: even precrash it required a player to enable it before it worked which is why i redesigned the currnet teleport to use a marked spot
[10-17 00:07][Mage]Icewolfz: but allowing a tp to a wizamrked item would make wizmakred items more useful the nteh current minor useage
[10-17 00:07][Mage]Icewolfz: as al lyou cna do is mark, find and recall
[10-17 00:07][Mage]Icewolfz: adding the option to tp to a marked item may not be to bad
[10-17 00:08][Mage]Icewolfz: eg teleport to ID for an item that is marked but you
[10-17 00:08][Mage]Icewolfz: granted kind aabustable if done wrong probaly why i procrsatinated about wokring on it
[10-17 00:09][Mage]Icewolfz: but overall i think a tp to an itme is porbbaly better then a person
[10-17 00:09][Mage]Icewolfz: eg mark and item the nca drop it
[10-17 00:09][Mage]Icewolfz: granted cleanup rules are somting to factor in
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ShadowMUD
07:07, Lockday, Kortki 2, 215 AD.

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