Monument ShadowMUD

Mage

[06-04 10:32][Mage]NEWS: Xeek is now level 2.
[06-09 23:02][Mage]NEWS: Static is now level 53.
[06-10 12:04][Mage]NEWS: Static is now level 54.
[06-18 06:20][Mage]NEWS: Static is now journeymaned in Necromancer!
[06-19 20:09][Mage]NEWS: Why is now level 90.
[06-19 20:16][Mage]Am: want to get to 91 tonight ?
[06-19 20:18][Mage]Why: kinda what i was working on last night, when i made it to 89
[06-19 20:19][Mage]Am: well, ok then. I can pull raspy out of retirement for assistance :)
[06-20 21:12][Mage]Am: would it be too OP to code another Create command, like rank f-g that allowed more or less the pattern type you want to create rather than the random of the weapon type ?
[06-20 21:12][Mage]Am: so like if i want to create a halbred or a shovel or a knife...I can do that.
[06-20 21:12][Mage]Am: without trying random luck of weapon type
[06-20 21:35][Mage]Icewolfz: it alreasy suppose weapon type
[06-20 21:35][Mage]Icewolfz: create weapon [main type]
[06-20 21:35][Mage]Icewolfz: then only randomness is the subtype
[06-20 21:35][Mage]Icewolfz: main type is just the skill
[06-20 21:35][Mage]Icewolfz: eg create weapon kinfe
[06-20 21:35][Mage]Icewolfz: will return a random knife type weapon
[06-20 21:35][Mage]Icewolfz: 6 differnt sub types of knife
[06-20 21:35][Mage]Am: that's what I'm getting at. a higher rank higher cost version that lets you specify weapon sub type
[06-20 21:36][Mage]Icewolfz: dont need a new create command
Back to List

ShadowMUD
16:35, Darkday, Roki 4, 208 AD.

Vote for Our Mud on TMC! Desert Bus for Hope