Monument ShadowMUD

Monk

[10-26 13:38][Monk]Icewolfz: but in genral the reptuation system pretty much would do your diea eg killing them would make them get charged more or attacked more thus making the area hrader
[10-26 13:38][Monk]Icewolfz: not relaly most areas cale out from kieron in hardnress
[10-26 13:38][Monk]Icewolfz: eg areound kieron is newbies/midish
[10-26 13:38][Monk]Icewolfz: then farther you go out the hrader stuff gets
[10-26 13:39][Monk]Icewolfz: eg orcs are stonger then kieron, then ogres stronger then them etc...
[10-26 13:39][Monk]Mohre: plus it aids in newbie help
[10-26 13:39][Monk]Icewolfz: plus many players can do higher lvle stuff wit hthe right tactics
[10-26 13:39][Monk]Mohre: it all works,
[10-26 13:39][Monk]Icewolfz: hit and run, bumps, weight downs, gimping, etc.. all change combat
[10-26 13:39][Monk]Icewolfz: many ways to effect combat
[10-26 13:39][Monk]Icewolfz: and they all can make it easier or harder depending on the goal
[10-26 13:40][Monk]Icewolfz: hit and run is the classic
[10-26 13:40][Monk]Icewolfz: bump is good to split up groups as long as they do not track and follow
[10-26 13:40][Monk]Icewolfz: eg you can bump a monster out, go and kill it out of hte group
[10-26 13:40][Monk]Icewolfz: gimping is classic rogue tec with dirt/wind etc...
[10-26 13:40][Monk]Mohre: the newbie quest is good.
[10-26 13:41][Monk]Icewolfz: i will say balance is probably not perfect i suck at it and iwll admit i suck at balance
[10-26 13:41][Monk]Icewolfz: most i cna do is review, adjust somethign and see if it is better or worse based on player input
[10-26 13:41][Monk]Mohre: I've always advertised this Mud, trying to spread the love
[10-26 13:42][Monk]Mohre: heck I even say tgat it helps with dyslexia
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ShadowMUD
19:09, Flameday, Ketralki 3, 212 AD.

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