[10-26 13:38] | [Monk] | Icewolfz: but in genral the reptuation system pretty much would do your diea eg killing them would make them get charged more or attacked more thus making the area hrader |
[10-26 13:38] | [Monk] | Icewolfz: not relaly most areas cale out from kieron in hardnress |
[10-26 13:38] | [Monk] | Icewolfz: eg areound kieron is newbies/midish |
[10-26 13:38] | [Monk] | Icewolfz: then farther you go out the hrader stuff gets |
[10-26 13:39] | [Monk] | Icewolfz: eg orcs are stonger then kieron, then ogres stronger then them etc... |
[10-26 13:39] | [Monk] | Mohre: plus it aids in newbie help |
[10-26 13:39] | [Monk] | Icewolfz: plus many players can do higher lvle stuff wit hthe right tactics |
[10-26 13:39] | [Monk] | Mohre: it all works, |
[10-26 13:39] | [Monk] | Icewolfz: hit and run, bumps, weight downs, gimping, etc.. all change combat |
[10-26 13:39] | [Monk] | Icewolfz: many ways to effect combat |
[10-26 13:39] | [Monk] | Icewolfz: and they all can make it easier or harder depending on the goal |
[10-26 13:40] | [Monk] | Icewolfz: hit and run is the classic |
[10-26 13:40] | [Monk] | Icewolfz: bump is good to split up groups as long as they do not track and follow |
[10-26 13:40] | [Monk] | Icewolfz: eg you can bump a monster out, go and kill it out of hte group |
[10-26 13:40] | [Monk] | Icewolfz: gimping is classic rogue tec with dirt/wind etc... |
[10-26 13:40] | [Monk] | Mohre: the newbie quest is good. |
[10-26 13:41] | [Monk] | Icewolfz: i will say balance is probably not perfect i suck at it and iwll admit i suck at balance |
[10-26 13:41] | [Monk] | Icewolfz: most i cna do is review, adjust somethign and see if it is better or worse based on player input |
[10-26 13:41] | [Monk] | Mohre: I've always advertised this Mud, trying to spread the love |
[10-26 13:42] | [Monk] | Mohre: heck I even say tgat it helps with dyslexia |
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