[10-26 13:34] | [Monk] | Icewolfz: its not 100% completed i never finished the command database ;) |
[10-26 13:34] | [Monk] | Icewolfz: but some of the basics in 10 level gpas was added |
[10-26 13:34] | [Monk] | Icewolfz: so many nps have a little smarts now |
[10-26 13:34] | [Monk] | Icewolfz: they will cast basics shields/buffs when first loaded out of combat |
[10-26 13:34] | [Monk] | Mohre: have you thought about lair protection for shop owners? |
[10-26 13:35] | [Monk] | Icewolfz: lair protection? |
[10-26 13:35] | [Monk] | Icewolfz: depending on the town reputation system is used to deal with auto attacking and such |
[10-26 13:35] | [Monk] | Icewolfz: granted older area lack reptuation system and i have been lazy/sidetracked/procrastingin on adding them |
[10-26 13:35] | [Monk] | Mohre: making it harder for players to do damage to whom ever is within their shops? |
[10-26 13:35] | [Monk] | Icewolfz: kieron has it, eg if you attack a shop kepper there your rep goes down and guads start trying to kill you |
[10-26 13:36] | [Monk] | Icewolfz: well killing a shop keeper also makes the mcharg you more in places depending on the design |
[10-26 13:36] | [Monk] | Icewolfz: granted olde rares have yet to be updated to use the newer reputation systems |
[10-26 13:36] | [Monk] | Icewolfz: but that diea was you set a rep up for an are and aas they kill it goes down or up based on different rules |
[10-26 13:36] | [Monk] | Icewolfz: and shops/other npcs use that to change how they interact |
[10-26 13:36] | [Monk] | Icewolfz: eg charge more etc... |
[10-26 13:37] | [Monk] | Icewolfz: it was added but not til after most of the mainland was created saddly |
[10-26 13:37] | [Monk] | Icewolfz: the 3 tonws need an updat eto use reputation better |
[10-26 13:37] | [Monk] | Icewolfz: all the ocean areas have it |
[10-26 13:37] | [Monk] | Icewolfz: and some of the mainland areas if new |
[10-26 13:38] | [Monk] | Mohre ponders.. yeah we are set up with our newbie area is next to normal gaming area |
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