| [10-26 13:36] | [Monk] | Icewolfz: well killing a shop keeper also makes the mcharg you more in places depending on the design |
| [10-26 13:36] | [Monk] | Icewolfz: granted olde rares have yet to be updated to use the newer reputation systems |
| [10-26 13:36] | [Monk] | Icewolfz: but that diea was you set a rep up for an are and aas they kill it goes down or up based on different rules |
| [10-26 13:36] | [Monk] | Icewolfz: and shops/other npcs use that to change how they interact |
| [10-26 13:36] | [Monk] | Icewolfz: eg charge more etc... |
| [10-26 13:37] | [Monk] | Icewolfz: it was added but not til after most of the mainland was created saddly |
| [10-26 13:37] | [Monk] | Icewolfz: the 3 tonws need an updat eto use reputation better |
| [10-26 13:37] | [Monk] | Icewolfz: all the ocean areas have it |
| [10-26 13:37] | [Monk] | Icewolfz: and some of the mainland areas if new |
| [10-26 13:38] | [Monk] | Mohre ponders.. yeah we are set up with our newbie area is next to normal gaming area |
| [10-26 13:38] | [Monk] | Icewolfz: but in genral the reptuation system pretty much would do your diea eg killing them would make them get charged more or attacked more thus making the area hrader |
| [10-26 13:38] | [Monk] | Icewolfz: not relaly most areas cale out from kieron in hardnress |
| [10-26 13:38] | [Monk] | Icewolfz: eg areound kieron is newbies/midish |
| [10-26 13:38] | [Monk] | Icewolfz: then farther you go out the hrader stuff gets |
| [10-26 13:39] | [Monk] | Icewolfz: eg orcs are stonger then kieron, then ogres stronger then them etc... |
| [10-26 13:39] | [Monk] | Mohre: plus it aids in newbie help |
| [10-26 13:39] | [Monk] | Icewolfz: plus many players can do higher lvle stuff wit hthe right tactics |
| [10-26 13:39] | [Monk] | Mohre: it all works, |
| [10-26 13:39] | [Monk] | Icewolfz: hit and run, bumps, weight downs, gimping, etc.. all change combat |
| [10-26 13:39] | [Monk] | Icewolfz: many ways to effect combat |
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