[07-22 20:00] | [Monk] | Icewolfz: paralye does effect hit and miss |
[07-22 20:00] | [Monk] | Icewolfz: as you know you sorta cant move |
[07-22 20:00] | [Monk] | Icewolfz: so you cant dodge |
[07-22 20:00] | [Monk] | Aendra: (Curious if they'll actually be easier to hit once the paralyz wears off and daze starts |
[07-22 20:00] | [Monk] | Aendra: okiedokie, good good |
[07-22 20:00] | [Monk] | Icewolfz: paralyze should be easier |
[07-22 20:00] | [Monk] | Aendra: Noted, sounds good |
[07-22 20:00] | [Monk] | Icewolfz: as they are baislcy just standing there doing nothing |
[07-22 20:01] | [Monk] | Aendra: I'll let you know if anything breaks |
[07-22 20:01] | [Monk] | Icewolfz: dont remember the exact weight of paralyze but its pretty high |
[07-22 20:02] | [Monk] | Icewolfz: it uses the length of paralye to teremin weight i think |
[07-22 20:02] | [Monk] | Icewolfz: eg as paralye wears off it gets harde ot git again |
[07-22 20:02] | [Monk] | Aendra: makes sense |
[07-22 20:02] | [Monk] | Icewolfz: also factors in the level some |
[07-22 20:02] | [Monk] | Icewolfz: to better account for that so high levle monter sget a greater pen to make sure it balances out |
[07-22 20:03] | [Monk] | Icewolfz: eg a stunned level 100 is ieaser ot hit for a leve l1 due to being level 100 |
[07-22 20:03] | [Monk] | Aendra: Got it |
[07-22 20:03] | [Monk] | Icewolfz: anwyays |
[07-22 20:03] | [Monk] | Aendra: Yup, anyways, if it breaks I'll let you know, but I'm sure its fine |
[07-22 20:05] | [Monk] | Icewolfz: overall it hsould be better |
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