[01-15 20:23] | [Newbie] | Sanno: hmm so should i just do a random stats pick or should i pick myself ? |
[01-15 20:23] | [Newbie] | Stitch: I usually pick myself. |
[01-15 20:23] | [Newbie] | Icewolfz: you could start random and always adjust |
[01-15 20:24] | [Newbie] | Icewolfz: as random deos not save |
[01-15 20:24] | [Newbie] | Icewolfz: but random may not get what you want |
[01-15 20:24] | [Newbie] | Icewolfz: eg if your aimin to be rogue you want ti go for a good dex |
[01-15 20:25] | [Newbie] | Sanno: hmm guessing i should put Majority of the points into dex and int cha |
[01-15 20:25] | [Newbie] | Sanno: so wisdom doesn't increase my practice points right ? |
[01-15 20:26] | [Newbie] | Icewolfz: every stat has its uses |
[01-15 20:26] | [Newbie] | Icewolfz: wisdom will help fighting monks, help your mp pts, and a few other minor things |
[01-15 20:26] | [Newbie] | Sanno: k |
[01-15 20:26] | [Newbie] | Icewolfz: in the end it is up to you how you want to go |
[01-15 20:26] | [Newbie] | Icewolfz: the stat system is flexible in game |
[01-15 20:27] | [Newbie] | Icewolfz: so if you make a msitake you can adjust them to a point |
[01-15 20:27] | [Newbie] | Alatar: I can give you advice later, but I'd concentrate on dex, str, and constitution as a rogue, at least up to level 19 to start. Then work on your int for that assassin thing as a high mortal. |
[01-15 20:28] | [Newbie] | Alatar: the fun commands don't really start until later |
[01-15 20:28] | [Newbie] | Stitch: With all my rogues, I make my dex a high stat, then as I get a sense of how I want to play the character (i.e. Use more MP or SP, a combination of each...etc...) I then spend stat points in those areas. |
[01-15 20:29] | [Newbie] | Alatar: murder (assassin) makes really powerful rogue later in game. |
[01-15 20:29] | [Newbie] | Stitch: That way I am able to play my character as I want, with enough power to hit the things I want. |
[01-15 20:29] | [Newbie] | Alatar: the boss command, shadowflicker is probably the most powerful physical attack in the game. |
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