Monument ShadowMUD


[01-29 23:43][Newbie]Serity: Yup. Cheers.
[01-29 23:43][Newbie]Icewolfz: i dont think many people used it is why it never got fixed
[01-29 23:44][Newbie]Icewolfz: as many people use the webclient which has fancy gui
[01-29 23:44][Newbie]Serity: I'm a sucker for my own setups :>
[01-29 23:44][Newbie]Icewolfz: and that works
[01-29 23:44][Newbie]Icewolfz: we do offer data protocols
[01-29 23:44][Newbie]Icewolfz: GMCP, MSDP and a pure text for older clients
[01-29 23:44][Newbie]Serity: Nod, mapper's already picked up on all the room stuff
[01-29 23:44][Newbie]Icewolfz: so people can use the data to build thier own guis
[01-29 23:45][Newbie]Icewolfz: GMCP has a lot of extra mapper data as well
[01-29 23:45][Newbie]Icewolfz: i tried to name most of them based on the data structures i found
[01-29 23:45][Newbie]Icewolfz: as we send extra info like if a room is a store/bar/etc...
[01-29 23:45][Newbie]Serity: Yeah, I've done stuff before elsewhere like autocolor mapper rooms based on if it's a shop/bank etc. And I can probably set up my own prompt with the msdp info (XP TNL, etc)
[01-29 23:46][Newbie]Icewolfz: newbie should arrive with MSDP or GMCP
[01-29 23:46][Newbie]Serity: Yah, GMCP was on by default.
[01-29 23:46][Newbie]Icewolfz: help omud map
[01-29 23:46][Newbie]Icewolfz: list most of the data
[01-29 23:46][Newbie]Icewolfz: the omud map is the older text stuff
[01-29 23:46][Newbie]Icewolfz: the same data is in MSDP with similar variable names
[01-29 23:46][Newbie]Icewolfz: every room should have a unquie id
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19:16, Flameday, Praxi 18, 176 AD.

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