Monument ShadowMUD

Newbie

[10-10 23:31][Newbie]Icewolfz: there should be a sign, or you can just walk around typing cost and see what it tells you
[10-10 23:31][Newbie]Icewolfz: cost command will list what can be trained at a room be it skill or stat
[10-10 23:31][Newbie]Icewolfz: can use it to avoid having to try and read the signs
[10-10 23:32][Newbie]Hasao: true
[10-10 23:32][Newbie]Icewolfz: oveall the stat system was design to be some what flexible to allow adjustments later on for those that may have misjudged at creation or may have changed mind
[10-10 23:32][Newbie]Icewolfz: we use to have a more strict flat system
[10-10 23:33][Newbie]Icewolfz: but before we reset for offical play a new system was put in to offer more flex
[10-10 23:33][Newbie]Icewolfz: a little confusing but can allow you to make up if you pick wrong stats and do not want to remake
[10-10 23:33][Newbie]Hasao: dang a bunch of skills
[10-10 23:34][Newbie]Icewolfz: probably mostly weapon
[10-10 23:34][Newbie]Hasao: oo nice
[10-10 23:34][Newbie]Icewolfz: you have 6 monk skills, 1 general, 6 combat, the rest are all weapon
[10-10 23:35][Newbie]Hasao: is it unlimit toreset
[10-10 23:35][Newbie]Icewolfz: skills auto train as you use related abilities or commands
[10-10 23:35][Newbie]Icewolfz: skills max per level
[10-10 23:35][Newbie]Icewolfz: and each skill has different max points based on class/race
[10-10 23:35][Newbie]Hasao: so how do i know witch skills i am able to learn
[10-10 23:35][Newbie]Icewolfz: the 6 class skills are default at 5 pts per level for the main class skill, and 3.5 per level for the other 5
[10-10 23:36][Newbie]Icewolfz: skills command list all your skills
[10-10 23:36][Newbie]Icewolfz: your per level max is what controls how good you are
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ShadowMUD
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