[05-19 14:56] | [Newbie] | Icewolfz: but staying full improves your heal rate |
[05-19 14:56] | [Newbie] | Icewolfz: but you cna ignore it wont hurt aything not to eat |
[05-19 14:57] | [Newbie] | Icewolfz: the score command will show your current full/thrist/drunk levels |
[05-19 14:57] | [Newbie] | Icewolfz: can laos offer unwanted stuf ffor some minor healing |
[05-19 14:58] | [Newbie] | Icewolfz: good for corpses when your done looting them and dont want ot butcher and eat them |
[05-19 14:58] | [Newbie] | Kumog: Awesome to know, cheers! |
[05-19 15:37] | [Newbie] | Auranna: So, how important are the max caps at higher level? Does having a higher stat matter in the 90+ range? |
[05-19 15:37] | [Newbie] | Icewolfz: they can effect abilities but its little flexible |
[05-19 15:37] | [Newbie] | Icewolfz: each abiliti tend sto have a min/max range of stat |
[05-19 15:37] | [Newbie] | Icewolfz: so higher ranked abilities work better with higher stat |
[05-19 15:38] | [Newbie] | Auranna: Ah, and the best abilities go into the 90+ range then? |
[05-19 15:38] | [Newbie] | Icewolfz: highest is rank l at level 95 |
[05-19 15:38] | [Newbie] | Icewolfz: err 99 |
[05-19 15:38] | [Newbie] | Auranna: That's a little disappointing. |
[05-19 15:38] | [Newbie] | Icewolfz: but stat high staes can effect stuff in the 50s |
[05-19 15:39] | [Newbie] | Icewolfz: so a high state has perks |
[05-19 15:39] | [Newbie] | Icewolfz: and also other places stats are used not ust abiltiies |
[05-19 15:39] | [Newbie] | Icewolfz: eg in the hit/miss ystsme |
[05-19 15:39] | [Newbie] | Icewolfz: depending on the design higher stats could give yo the edge to dodge or get less damage |
[05-19 15:39] | [Newbie] | Icewolfz: and stats effect other things like carrying abiltit, how much you can drink, etc... |
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