Monument ShadowMUD

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[04-02 23:19][Chat]Mental: oi. I must be mental.
[04-02 23:19][Chat]Icewolfz: takes real mental fortitude for that
[04-03 21:25][Chat]Zaal sings: 99 bodies on the wall, take one down, pass it around and you have 98 bodies on the wall.
[04-03 21:59][Chat]Icewolfz: can throw the eggs too
[04-03 21:59][Chat]Icewolfz: can eat the mas well
[04-03 21:59][Chat]Roku: true but they'd miss you
[04-03 21:59][Chat]Icewolfz: most things miss me depending on the settings i have set for testing
[04-03 22:00][Chat]Roku: i've looked when you briefly gave me too much access to /lib on dev.
[04-03 22:00][Chat]Icewolfz: they are not ovely complex some quick basic randomizer
[04-03 22:00][Chat]Roku: the fun stuff from magi and wiz like skip and so forth have their own really unbalanced accumulators
[04-03 22:01][Chat]Icewolfz: yeah idey went crazy on adding all kinds of wierd stuff
[04-03 22:01][Chat]Icewolfz: all classes have some wierd perks with skip
[04-03 22:01][Chat]Roku: also with firworks
[04-03 22:01][Chat]Icewolfz: well fires works is motly random based on a range
[04-03 22:03][Chat]Icewolfz: i pushed some fixes for jimud as well it hsould now compile with ts6
[04-03 22:03][Chat]Icewolfz: granted my luck yu will still have issues
[04-03 22:03][Chat]Icewolfz installed and reinstalled 5.x and 6.x to test and both seemed to work
[04-03 22:04][Chat]Icewolfz: graned there ar stll a lot of issues i gotta fix long term with 6 as i hacked by disabling strict checking
[04-03 22:04][Chat]Icewolfz: but it works or shold
[04-03 22:05][Chat]Icewolfz: at least for me, your system cant say 100% so results will vary
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