[11-05 13:50] | [Fighter] | Icewolfz: feel free to post on idea board, fighter board ( if fighter idea) or the idea command |
[11-05 13:52] | [Fighter] | Wham: it's a passive command. <surmise> This command would give a prompt to a skilled fighter before a monster decides to attack. What it looks like: You sense Tundra Wolf tense as it prepares for battle! Then combat begins. |
[11-05 13:53] | [Fighter] | Wham: sounds to me like tactics |
[11-05 13:55] | [Fighter] | Icewolfz: basilci danger sense |
[11-05 13:55] | [Fighter] | Wham: yeah |
[11-05 13:55] | [Fighter] | Icewolfz: or spdier sense |
[11-05 13:55] | [Fighter] | Wham: hehe kinda |
[11-05 13:55] | [Fighter] | Icewolfz: not sure thats possible with how the combat system is combined |
[11-05 13:55] | [Fighter] | Icewolfz: err designed |
[11-05 13:55] | [Fighter] | Icewolfz: there no way to know when something is fired out |
[11-05 13:56] | [Fighter] | Wham: if anyone can make it happen, it's icey! |
[11-05 13:56] | [Fighter] | Icewolfz: not about weather it cna be done but how hard and worth the extra processing |
[11-05 13:56] | [Fighter] | Wham: what gave me the idea is I was lassoing in tundra |
[11-05 13:56] | [Fighter] | Icewolfz: i would baislcy have to find all the places combat might start and add some type of event that can be watched |
[11-05 13:56] | [Fighter] | Wham: and I had some wolverines and I was able to turtle before the first attack |
[11-05 13:57] | [Fighter] | Icewolfz: graned in tjoery it hsould just be a matter of adjusting the auto attack systems which i think is only 2 or 3 places |
[11-05 13:57] | [Fighter] | Wham: oooo |
[11-05 13:58] | [Fighter] | Icewolfz: granted it doenst effect custom stuff which is harder |
[11-05 13:58] | [Fighter] | Icewolfz: as i think ther are sevearl places that customize monster init systems |
[11-05 13:58] | [Fighter] | Icewolfz: on a per monster/area base |
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