Monument ShadowMUD

Monk

[12-26 17:39][Monk]Jet: forget sweeping, just kick em all
[12-26 17:39][Monk]Icewolfz: thats just someone sping around ot build power then delviering it
[12-26 17:39][Monk]Icewolfz: difernt idea
[12-26 17:39][Monk]Icewolfz: idea is you spin around ot build power not spin around ot hit multiple people
[12-26 17:39][Monk]Icewolfz: adding multple tarets would make it weaker
[12-26 17:39][Monk]Icewolfz: even real life it onyl every really hits 1 person
[12-26 17:39][Monk]Icewolfz: the psin is the power builder
[12-26 17:39][Monk]Icewolfz: more targets you add the weaker it would be
[12-26 17:40][Monk]Jet: ogres arent real either
[12-26 17:40][Monk]Icewolfz: still play byt more of the same physical rules
[12-26 17:40][Monk]Icewolfz: physical classes will alwyas be at a disadvantge when it comes ot multis
[12-26 17:40][Monk]Icewolfz: grnted mind monks is about hte only subclass wher some of hte multi targets may be fudged some
[12-26 17:41][Monk]Icewolfz: as mind subclass has gone more aura/energye manipulation
[12-26 17:41][Monk]Icewolfz: so in theory some mind atatcks could habndle multi
[12-26 17:41][Monk]Icewolfz: but all the othe rsubclasses for monk are limited due ot physical body
[12-26 17:41][Monk]Icewolfz: figthers and rogues have the same limits
[12-26 17:42][Monk]Icewolfz: granted bards have removed some of thoes limit sfor ogues but its onyl bard abilites that support that and they have there won cons
[12-26 17:42][Monk]Icewolfz: while i suck at balance i try at least logiclay attempt balance
[12-26 17:42][Monk]Icewolfz: if i can think of a godo reason why it hsould be limited or such it will be
[12-26 17:43][Monk]Icewolfz: granted if said someone finds a good reason why something shoudl be differnt i listen and try and come up wit ha solution
Back to List

ShadowMUD
06:11, Vaigday, Altki 20, 212 AD.

Vote for Our Mud on TMC! Desert Bus for Hope