[12-26 17:50] | [Monk] | Icewolfz: physical clases are just not as storng vs multis |
[12-26 17:50] | [Monk] | Icewolfz: with out some cost |
[12-26 17:50] | [Monk] | Jet bends over before casting... |
[12-26 17:50] | [Monk] | Jet: that easy to do with an emote |
[12-26 17:50] | [Monk] | Icewolfz: mages and cleric shave always been strong multi atatckers in most rpgs |
[12-26 17:50] | [Monk] | Icewolfz: while physical classes tend ot be stronger single targets |
[12-26 17:51] | [Monk] | Icewolfz: its probably been debated in every game at some point |
[12-26 17:51] | [Monk] | Icewolfz: why the rare like 6 editions of dnd ;) |
[12-26 17:51] | [Monk] | Icewolfz: they key trying to balance and work the rules |
[12-26 17:51] | [Monk] | Jet: if you want to move forward with ideas on monk i'd just not try to think about getting a pulled muscle is all im saying |
[12-26 17:51] | [Monk] | Icewolfz: well that was jus ta nextreme example |
[12-26 17:52] | [Monk] | Jet: granted, i havent been to the dojo or practiced in a while..kinda tight |
[12-26 17:52] | [Monk] | Icewolfz: overall nay multi hitters will have to asiid factor in probably one of the 3 cost, time, power limitor |
[12-26 17:52] | [Monk] | Icewolfz: depending on the rank |
[12-26 17:52] | [Monk] | Icewolfz: lower the rank the higher the cost/time and lower the power the more targets |
[12-26 17:53] | [Monk] | Icewolfz: while higher rank?skill means more power and probabaly simialr cost but time would be debatable depending onthe design |
[12-26 17:53] | [Monk] | Icewolfz: most multis om mages cost like 3 times single target commands |
[12-26 17:53] | [Monk] | Icewolfz: mage spells are probably 3 tims the cost of the same fighter rank if multi i think |
[12-26 17:54] | [Monk] | Asp: all I gots to say is blue belt level 45 and max monk skills. not level 46 with 226<- does not follow the logic. |
[12-26 17:54] | [Monk] | Icewolfz: well the skill #s qwhere based on a 25 range gap i think |
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