Monument ShadowMUD

Newbie

[10-11 00:13][Newbie]Hasao: i might try fighter
[10-11 00:13][Newbie]Icewolfz: marksmen are the harder class to play as you are limited by your ammo compared to other classes
[10-11 00:13][Newbie]Icewolfz: but in general fighters are the easiest class to play
[10-11 00:13][Newbie]Hasao: dang
[10-11 00:14][Newbie]Icewolfz: and you have to rememeber to pick up all your arrows after combat as well
[10-11 00:14][Newbie]Hasao: i mean yea lol
[10-11 00:14][Newbie]Icewolfz: that is prett yeas get all arrows and put in quiver
[10-11 00:14][Newbie]Hasao: dang
[10-11 00:14][Newbie]Icewolfz: and one can create an alias to shirk that to 2 letters
[10-11 00:15][Newbie]Hasao: oo multi alias
[10-11 00:15][Newbie]Icewolfz: well aliases only allow 1 command
[10-11 00:15][Newbie]Icewolfz: there is a basic variable system
[10-11 00:15][Newbie]Icewolfz: more complex aliases are client side
[10-11 00:16][Newbie]Icewolfz: but the get commands allows an optional and put in [container] as a single command
[10-11 00:16][Newbie]Hasao: client side alias kinda have a lag for like a sec
[10-11 00:16][Newbie]Icewolfz: yeah a minor delay depending on client, but have to limit server side or it could crash the mud if someone gets to fancy
[10-11 00:16][Newbie]Hasao: i like mud alias
[10-11 00:16][Newbie]Hasao: faster
[10-11 00:17][Newbie]Icewolfz: so mud aliases are 1 command and some basic $ variable support
[10-11 00:17][Newbie]Icewolfz: to prevent to much cpu or causing the mud to go to a crawl if someone tries to go fancy
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