Monument ShadowMUD

Mage

[12-23 13:19][Mage]Sabbathiel: how do you determine a skill needed to wear an item? like these robes i have
[12-23 13:20][Mage]Icewolfz: you can assess your skill
[12-23 13:20][Mage]Icewolfz: help assessment
[12-23 13:20][Mage]Icewolfz: baislcy it links ytour # skill to a word
[12-23 13:21][Mage]Icewolfz: stores wil ldisplay the requirement in the show info
[12-23 13:21][Mage]Icewolfz: fighters can also discern the info
[12-23 13:21][Mage]Icewolfz: so sell your tiems, show item, buy it back
[12-23 13:21][Mage]Icewolfz: is the trick for non fighters ;P
[12-23 13:22][Mage]Icewolfz: teir sa it requires being a BBLAH to wear/use o full potentoa;
[12-23 13:22][Mage]Icewolfz: graned many things na be worn/used outside of that line
[12-23 13:22][Mage]Icewolfz: mostly only the hard magic items need it to be exact
[12-23 13:22][Mage]Icewolfz: to prevent ot much abuse
[12-23 13:22][Mage]Sabbathiel nods
[12-23 13:22][Mage]Icewolfz: you can assess yours kills at trainers
[12-23 13:22][Mage]Icewolfz: same place you can train the skill
[12-23 13:22][Mage]Icewolfz: i made the assessment system to replac ethe old al system since everything als now
[12-23 13:23][Mage]Icewolfz: as before if ti didnt auto load you didnt have the skill to use it
[12-23 13:23][Mage]Sabbathiel: gotcha
[12-23 13:23][Mage]Icewolfz: but when the choice was mad eot make all most armor and wepaon load there was no way to know so i created the assessment system to bridge it
[12-23 13:23][Mage]Icewolfz: i probably need to create some items or stuf ffor non fighters some day
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ShadowMUD
06:24, Flameday, Altki 3, 219 AD.

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