Monument ShadowMUD

Newbie

[07-20 20:39][Newbie]Cornus: re: monks is it mostly all stats even, or is it slanted like the rest?
[07-20 20:39][Newbie]Icewolfz: you can see a list of all abilties
[07-20 20:39][Newbie]Icewolfz: help *discipline abilities
[07-20 20:39][Newbie]Icewolfz: will show all of what may beable to use depedning on skills
[07-20 20:39][Newbie]Icewolfz: your learn abilties based on yours skills and subclass choices
[07-20 20:40][Newbie]Icewolfz: all classes are centered around a main stat and then 2nd/3rd stat
[07-20 20:40][Newbie]Icewolfz: help traits
[07-20 20:40][Newbie]Icewolfz: general break down of prime, 2nd, 3rd for all the main classes and each sublass
[07-20 20:40][Newbie]Icewolfz: but its is ageneral break down some abilies will not fit that list as the yare designed diff or such
[07-20 20:41][Newbie]Icewolfz: depending on the one who created the abilitiy and its goal
[07-20 20:41][Newbie]Icewolfz: and there is no limit on how many you can learn other then the skills required ot learn it
[07-20 20:41][Newbie]Icewolfz: as you level up your skill maxes will increase thus letting you learn new abilties from trainers
[07-20 20:42][Newbie]Icewolfz: at level 10 your allowed to subclass and pick a main and 2 2nd slots
[07-20 20:42][Newbie]Icewolfz: help subclassing explains it
[07-20 20:43][Newbie]Icewolfz: basically subclassing will bump the related subclass skill higher while reducing the other subs as the cost
[07-20 20:43][Newbie]Icewolfz: each 'slot' you fill reduces the remainign for a balance
[07-20 20:43][Newbie]Icewolfz: but as the pro you an learn the subclass abilites for the skills faster etc...
[07-20 20:43][Newbie]Cornus: gotcha, so with a second subclass it starts skewing the wheel thing
[07-20 20:43][Newbie]Icewolfz: you will most notice the effect at level 70+
[07-20 20:43][Newbie]Zair: sup icewolfz
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