[11-22 12:53] | [Rogue] | Icewolfz: -}-> hmm <-{- |
[11-22 12:53] | [Rogue] | Intoll: Hits 6x |
[11-22 12:53] | [Rogue] | Icewolfz: -}-> damge is the same no matter what <-{- |
[11-22 12:53] | [Rogue] | Intoll: And has been doing less |
[11-22 12:53] | [Rogue] | Intoll: 2 per |
[11-22 12:53] | [Rogue] | Icewolfz: -}-> yeah ther are some formulas in the max for smaller groups to prvent to much op <-{- |
[11-22 12:53] | [Rogue] | Intoll: I can one shot 4/5 muskox consistently, over hundreds of times when there's 5 of em. When there's 3... It ALWAYS takes 2 now for even one kill |
[11-22 12:53] | [Rogue] | Icewolfz: -}-> basically you get # of hits per feedback <-{- |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> depending on the # of targets that # is adjusted down <-{- |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> eg less targets will adjust the # down to prevent op <-{- |
[11-22 12:54] | [Rogue] | Intoll: I know how it's intended to work |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> eg you hit 11 targetrs right now <-{- |
[11-22 12:54] | [Rogue] | Intoll: I'm stating how it is now |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> with smal lgroups thats cut in half at least <-{- |
[11-22 12:54] | [Rogue] | Intoll: In my experience |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> so it hits maybe 2 times <-{- |
[11-22 12:54] | [Rogue] | Icewolfz: -}-> insted of 5 times per target <-{- |
[11-22 12:54] | [Rogue] | Intoll: Read my longer post |
[11-22 12:54] | [Rogue] | Intoll: that's 100% accurate |
[11-22 12:54] | [Rogue] | Intoll: over the course of fighting 100's of rooms of 5 muskox and 3 |
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