Monument ShadowMUD


[07-26 22:36][Fighter]Icewolfz: removing dead targets
[07-26 22:36][Fighter]Icewolfz: i will get kill to try it late rhe tends ot break things
[07-26 22:36][Fighter]Aim: he is around
[07-26 22:37][Fighter]Icewolfz: i will get him to play next time he pops on
[07-26 22:37][Fighter]Icewolfz: no rush
[07-26 22:37][Fighter]Icewolfz: i think most of the major breakers are gone now
[07-26 22:38][Fighter]Aim: just did 16 muskox no lag
[07-26 22:38][Fighter]Icewolfz: yeah i think it was just the filter in the wrong place this last time
[07-26 22:38][Fighter]Icewolfz: i had i in the target loop instead of the hit loop
[07-26 22:38][Fighter]Aim: granted I had to melee the last 4 since you cut the power down a lot :)
[07-26 22:39][Fighter]Icewolfz: so it was doing while(hits/targets) foreach {target(if!target)sskip; do damge; filter}
[07-26 22:39][Fighter]Icewolfz: the filter needed to be moved out i thin kwas all
[07-26 22:40][Fighter]Icewolfz: i think this gets all the major braeking stuff
[07-26 22:40][Fighter]Icewolfz: it is just a matter of tweaking the # of targets / damage/ # of hits probabaly
[07-26 22:41][Fighter]Aim: its just weaker now than when it was broken
[07-26 22:41][Fighter]Icewolfz: about the same
[07-26 22:42][Fighter]Icewolfz: the broken version didnt effect the damge or stuff
[07-26 22:42][Fighter]Icewolfz: it just caused it to loop if no targets
[07-27 19:25][Fighter]Icewolfz: new figther command
[07-27 19:25][Fighter]Valhal: oooo
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13:20, Vaigday, Kepki 20, 180 AD.

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