Monument ShadowMUD

Rogue

[01-22 00:34][Rogue]Icewolfz: -}-> requires a gem ot power it <-{-
[01-22 00:34][Rogue]Icewolfz: -}-> and depending on teh gem it gets differnt effects ;P <-{-
[01-22 00:34][Rogue]Malice: does the heavier armors disturb oure rogueish abilities?
[01-22 00:34][Rogue]Icewolfz: -}-> that or you raided the minds when a pile of gems was left <-{-
[01-22 00:35][Rogue]Malice: *do
[01-22 00:35][Rogue]Icewolfz: -}-> not like precrash <-{-
[01-22 00:35][Rogue]Icewolfz: -}-> precrash armor us ot prvent usages based on light/heavy <-{-
[01-22 00:35][Rogue]Icewolfz: -}-> we no long have tha system <-{-
[01-22 00:35][Rogue]Icewolfz: -}-> the new syte muse sarmour skill to detemine how good an armor protects <-{-
[01-22 00:35][Rogue]Malice has some black dragonscale in here....
[01-22 00:36][Rogue]Icewolfz: -}-> all armor ha sa skill value assigned to it, and your skill + that vlaue detemining a % of the protection the armor provides <-{-
[01-22 00:36][Rogue]Icewolfz: -}-> the armor skill also determines teh weight factor <-{-
[01-22 00:36][Rogue]Icewolfz: -}-> up to 50% reduced weight whe nworn if you have high enough skill tot match the armor <-{-
[01-22 00:36][Rogue]Malice: is 'Armour' the only armor skill?
[01-22 00:36][Rogue]Icewolfz: -}-> but it will ont block your abilities <-{-
[01-22 00:36][Rogue]Icewolfz: -}-> yeah armour/armor its a wierd thing <-{-
[01-22 00:36][Rogue]Icewolfz: -}-> armour os the old medival uk spelling <-{-
[01-22 00:37][Rogue]Malice: so light/heavy armor is all the same, essentially?
[01-22 00:37][Rogue]Icewolfz: -}-> but a lot of immis converted to armor for modern/american version <-{-
[01-22 00:37][Rogue]Icewolfz: -}-> well it effecs other stuff <-{-
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18:23, Flameday, Kepki 3, 219 AD.

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