Monument ShadowMUD


[10-12 20:48][Chat]Icewolfz: overall i tried to pack in as much asi could with out making it feel to crowed
[10-12 20:48][Chat]Icewolfz: the healthbars and lagmeter are not to bad and are transparet so can read text behind
[10-12 20:48][Chat]Icewolfz: and they are not very large maybe 2 to 4 pixels each in height
[10-12 20:48][Chat]Icewolfz: works on desktop too its basically jus ta display and a input box
[10-12 20:49][Chat]Icewolfz: with a menu button
[10-12 20:49][Chat]Icewolfz: ovearll the import/export and client load/save are the last important things iforgot to do
[10-12 20:50][Chat]Icewolfz: hem reminded me they wher enot in and i got them done today
[10-12 20:50][Chat]Suturb: anyhow, it's sweet that I can use a phone to backup my game.
[10-12 20:50][Chat]Icewolfz: granted i cant say 100% they will work on every system due to differtn os/browser setc...
[10-12 20:50][Chat]Icewolfz: client save/load should work fine
[10-12 20:50][Chat]Icewolfz: and in theory the export/import should save open file save dialogs or save t odefault locations
[10-12 20:51][Chat]Icewolfz: based on browser
[10-12 20:51][Chat]Icewolfz: as oimud.profiles.txt or oimud.NAME.profile.txt
[10-12 20:51][Chat]Icewolfz: dpeending if you export just one or all profiles
[10-12 20:51][Chat]Icewolfz: client load/save should bring and retain mapper data there is no export for that
[10-12 20:51][Chat]Suturb: hmm mobile cpus have built in native on the fly compression, that might help you save space without losing speed.
[10-12 20:52][Chat]Icewolfz: agani there not much i can do with that thats all browser and out of control of what i can do
[10-12 20:52][Chat]Icewolfz: overall i tried ot make a mobiel client that at least lets one talk or and atempt ot do basic fighting
[10-12 20:52][Chat]Icewolfz: buttons will be the main key to any one attempting to mud from a phone
[10-12 20:53][Chat]Suturb: not sure what node and chrome let you do
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19:38, Lockday, Altki 12, 178 AD.

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