| [02-05 12:56] | [Chat] | Deez: oh right, izardfok |
| [02-05 12:56] | [Chat] | Icewolfz: all fixed now |
| [02-05 12:56] | [Chat] | Icewolfz: forgot about the flag to prevent stacking changes |
| [02-05 12:59] | [Chat] | Icewolfz: forgot the survival challegne thing start for achacne oet win trip to la |
| [02-05 13:04] | [Chat] | Roku: good timing |
| [02-05 17:46] | [Chat] | Deez: lol |
| [02-06 12:29] | [Chat] | Icewolfz: think i got most of the inks worked out of he new wearable sysem i just need ot test combat more i think |
| [02-06 12:29] | [Chat] | Icewolfz: and i added race limits so gnolls wont beable to wear them unless designed to |
| [02-06 12:29] | [Chat] | Icewolfz: as in throy gnoll tails are kinda floppy |
| [02-06 12:29] | [Chat] | Deez: Woooo! |
| [02-06 12:29] | [Chat] | Icewolfz: but i designed hte sytem to turn off the 'race' limits if desired on per object |
| [02-06 12:49] | [Chat] | Icewolfz: ok id issues fixed now it returns the standard armor ids |
| [02-06 12:49] | [Chat] | Icewolfz: granted the werale stuff lacks all the 'damage' systems for armor |
| [02-06 12:49] | [Chat] | Icewolfz: uses weapons |
| [02-06 12:49] | [Chat] | Icewolfz: so if it is multi limbed werable it wont break the 'limbs' off like normal armor it will just break |
| [02-06 12:50] | [Chat] | Icewolfz: i didnt fele like trying ot reengine that entire system |
| [02-06 12:50] | [Chat] | Icewolfz: damage sytsem is kinda complex and i didnt want to redo it as most werale stuff will be mostly single limb |
| [02-06 12:50] | [Chat] | Icewolfz: but i did ad support for multi limb just to be safe |
| [02-06 12:51] | [Chat] | Icewolfz: but overall any werable weapns i see more as single limb anwyas armr/leg/tail/head |
| [02-06 12:51] | [Chat] | Icewolfz: like arm blade, spike, or simialr |
|
| Back to List |