Monument ShadowMUD

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[04-07 20:18][Chat]Icewolfz: monsters are not as much of an isue as players
[04-07 20:18][Chat]Icewolfz: most monsters have lower stats then players
[04-07 20:18][Chat]Roku: another solution I have is to lower rank J to level 99 at 5 per.
[04-07 20:18][Chat]Icewolfz: so highe levle monsters are not as big na issue there
[04-07 20:18][Chat]Icewolfz: rank j is 80
[04-07 20:19][Chat]Roku: they will hit just as hard but hit more often if you did that.
[04-07 20:19][Chat]Icewolfz: k is 90
[04-07 20:19][Chat]Icewolfz: l is 99
[04-07 20:19][Chat]Icewolfz: its the upper #s that are what need to be adjusted and testd
[04-07 20:19][Chat]Icewolfz: rank j probaby would be fine but k and l would require total reivews and overhauls
[04-07 20:19][Chat]Icewolfz: as well as any scaling abilitites
[04-07 20:19][Chat]Roku: oh yeah, I'm thinking of demoralize, and the rogue one and mage one...
[04-07 20:19][Chat]Icewolfz: as even 1 level as iisad for a rank l can nearly double the power unlike other ranks
[04-07 20:20][Chat]Roku: but seriously, level 100 should not be worse hitting than level 99.
[04-07 20:20][Chat]Roku: there needs to be a fix.
[04-07 20:20][Chat]Icewolfz: as rank l scalesa re compressed far more then othe rranks to account for the #s
[04-07 20:20][Chat]Icewolfz: its not an easy just allow 101 it rquires a lot of stuff
[04-07 20:20][Chat]Roku: would an easier fix be to give 1 or 2 extra con stat ?
[04-07 20:20][Chat]Icewolfz: stats aret the isue as iad its the skill #s and the powers and all that
[04-07 20:20][Chat]Icewolfz: everthing is compacted more
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