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[04-07 20:21][Chat]Icewolfz: it would all require readjusted and tsting to account for higher players
[04-07 20:21][Chat]Icewolfz: as i sad eveh a single levle at 101 would bump most rank l by naerly 100% due to the compressed scale
[04-07 20:21][Chat]Icewolfz: eg most commands are spaced from rank + 15 levels
[04-07 20:21][Chat]Roku: I'm not being evil, mad or angry.. I'm being objective. What could most easily allow for everything to be odd numbered at max?
[04-07 20:21][Chat]Icewolfz: rank l is compressed to like 3 or 4
[04-07 20:21][Chat]Icewolfz: its not easily thats the issue
[04-07 20:22][Chat]Icewolfz: its not a simple just allow 101
[04-07 20:22][Chat]Roku: I didn't say it would be easy or easily done.
[04-07 20:22][Chat]Roku: I'm just thinking that allowing level 101 for people after a quest might be doable, granted the worst of the # adjustments for level 100 would need undone.
[04-07 20:22][Chat]Icewolfz: odd # wont matter as mch most #s are rounded down anywyas
[04-07 20:23][Chat]Icewolfz: you would at most get a few more skill pts and all the screwed up skill ranges afte r100
[04-07 20:23][Chat]Icewolfz: again 101 is not a simgple thing everythign is designed around the 100 cap
[04-07 20:23][Chat]Roku: it really does icey. about a 8% decrease in xp per hour using level 90 skills.
[04-07 20:24][Chat]Icewolfz: at a min all rank l and scaling abilits would have ot be reviewed and skill ranges/damges/xp cost/training/ everyting would have ot be tested
[04-07 20:24][Chat]Roku: I can get more xp per hour using firerain instead of rapture or demoralize.
[04-07 20:24][Chat]Roku: and that's rank F
[04-07 20:24][Chat]Icewolfz: thats probabl more due to other reason then ranks
[04-07 20:25][Chat]Roku: mostly because I use lasso and blast 10 monsters, I know.
[04-07 20:25][Chat]Icewolfz: and probaly bad balance issues tha tprobably wont ever be fixed
[04-07 20:25][Chat]Icewolfz: but even a single levl after 101 is not just a simpl thing to do
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