Monument ShadowMUD

Rogue

[04-05 01:26][Rogue]Stryder: well a galleon should be SLOW
[04-05 01:26][Rogue]Icewolfz: -}-> so i could control it pe rship type as well <-{-
[04-05 01:26][Rogue]Icewolfz: -}-> well right now i think wiht enough options and the right conditions you can get a speed of 0 <-{-
[04-05 01:26][Rogue]Icewolfz: -}-> which is basically jus ta query of mvments in a long list <-{-
[04-05 01:26][Rogue]Icewolfz: -}-> and just executes 1 after another as fast as it can cpu wise <-{-
[04-05 01:27][Rogue]Icewolfz: -}-> so if oyu sail 30 west you get ther pretty fast <-{-
[04-05 01:27][Rogue]Icewolfz: -}-> pobaly moving 15 to 30 diretions a second depending on teh cpu time <-{-
[04-05 01:27][Rogue]Stryder: That is very fast.
[04-05 01:27][Rogue]Icewolfz: -}-> if on a slower ship its around 15 to 90 seconds <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> as i thin kthe slowest ship is 3 seconds every direction <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> max crew - 1 second <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> and sails (if support) is like - 1 <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> and some other varibles <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> but it is possile ot get ther very fast whe nit hsold not <-{-
[04-05 01:28][Rogue]Icewolfz: -}-> anwyas its a known bug <-{-
[04-05 01:29][Rogue]Icewolfz: -}-> someting tirggerd in me of using a counter to do a sub speed control <-{-
[04-05 01:29][Rogue]Icewolfz: -}-> so in theory it shoud allow me ot limit ships and still have varibale contorl for super pseedy ships <-{-
[04-05 01:29][Rogue]Icewolfz: -}-> basilc ya per second direction control <-{-
[04-05 01:29][Rogue]Icewolfz: -}-> that onyl applies when you hit a speed of 0 <-{-
[04-05 01:32][Rogue]Icewolfz: -}-> overall no clue if it will fix the issue or make it worse <-{-
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11:16, Darkday, Aenterki 14, 168 AD.

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