Monument ShadowMUD


[06-04 10:18][Mage]NEWS: Xeek has joined the mages.
[06-04 10:32][Mage]NEWS: Xeek is now level 2.
[06-09 23:02][Mage]NEWS: Static is now level 53.
[06-10 12:04][Mage]NEWS: Static is now level 54.
[06-18 06:20][Mage]NEWS: Static is now journeymaned in Necromancer!
[06-19 20:09][Mage]NEWS: Why is now level 90.
[06-19 20:16][Mage]Am: want to get to 91 tonight ?
[06-19 20:18][Mage]Why: kinda what i was working on last night, when i made it to 89
[06-19 20:19][Mage]Am: well, ok then. I can pull raspy out of retirement for assistance :)
[06-20 21:12][Mage]Am: would it be too OP to code another Create command, like rank f-g that allowed more or less the pattern type you want to create rather than the random of the weapon type ?
[06-20 21:12][Mage]Am: so like if i want to create a halbred or a shovel or a knife...I can do that.
[06-20 21:12][Mage]Am: without trying random luck of weapon type
[06-20 21:35][Mage]Icewolfz: it alreasy suppose weapon type
[06-20 21:35][Mage]Icewolfz: create weapon [main type]
[06-20 21:35][Mage]Icewolfz: then only randomness is the subtype
[06-20 21:35][Mage]Icewolfz: main type is just the skill
[06-20 21:35][Mage]Icewolfz: eg create weapon kinfe
[06-20 21:35][Mage]Icewolfz: will return a random knife type weapon
[06-20 21:35][Mage]Icewolfz: 6 differnt sub types of knife
[06-20 21:35][Mage]Am: that's what I'm getting at. a higher rank higher cost version that lets you specify weapon sub type
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00:14, Darkday, Praxi 19, 176 AD.

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